Monday, January 7, 2019

Week 16

Week 16:

Creating My Environment – Part 1:


For this week, with a Horror Game in mind I began to create my Unity Game. I decided I would begin and start by creating the Map for my Unity Game. Because I am creating a Horror Game, I wanted to create a Map inspired by the Slenderman series and its fan-games. In this case, I decided I would be creating a Maze-like area, based on a spooky forest. 



From the above image, I decided I would try and create a Map inspired by the first Slender game, Slender: The Eight Pages. I began by opening up Unity Engine, I used the knowledge I gained before and began to create a new Map. To begin with, I first needed to create a landscape that’d act as the hub for my game.



Following my own instructions from Week 6, I eventually managed to create an environment for where my Horror Game will take place. For a recap, I did this by “Right-Clicking”, then “3D Object” and then “Terrain”. Then within the “Inspector”, I then changed the height by going into “Paint Height” and then pressed “Flatten” to raise.


After using the sculpt options, I went back into the “Paint Texture” section and clicked onto “Add Texture”. I then proceeded to add some different textures to the environment. I then went into the “Raise/Lower Terrain” section, which I then began to use the “Raise” and “Lower” tools to sculpt the terrain until I managed to create a landscape to use.

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