Monday, October 1, 2018

Week 2

Bachelor of Science Project:

Week 2:

Initial Ideas -- Continued:

After meeting with my lecturer Wayne Gallear, last week I have narrowed down to two ideas out of the four initial ideas that I had originally thought off.  These ideas consist of either a 3D Model (using Maya) or creating a Game (Unreal Engine or Unity Engine). The reason behind this is that I strengths lay more in the creativity-side of things, rather than the coding-side of things that came with my other ideas (Web-based Game, Website design or Ubiquitous Computing). Additionally, Wayne had even suggested that perhaps I could combine the two ideas. That’s if, however, if I was feeling confident enough.

First Idea:



Due to having some experience with Unreal Engine, I have previously created a few Demos based on Third-Person Shooter / Survival Horror games. With this in mind, I was thinking I could go back and improve upon this. I could likely create a more complete and working game, without any of the previous bugs and errors. For example, I couldn’t get the enemy NPC to follow their patrol route or sometimes they’d fall through the floors. As mentioned above, I had previously created games using Unreal Engine before and this has been one of my biggest strength as result.  

Regardless, though, I need to flesh out my ideas and make the game more eye-catching. This’ll help me pick out key aspects within the game and determine what a viable choice for development is. To make things more interesting, I should probably pick a different genre and change direction then what I usually go for. In this case, I shall be creating a game using the Unity Engine. At the same time, I will be learning and creating a new game from scratch, as I am not familiar with the layout or how Unity actually works. Additionally, I will have to come up with a basic story-line, a suitable genre and game mechanics for which my final game shall be based around.

Second Idea:




I had created a basic 3D Model and Animated it using Maya for my Level 3 Videogame Design course a few years back. For the project, I would create a 3D Model from scratch, and I could even link it to the “3D Modelling and Animation” unit. My only issue is that I found Maya difficult to learn from and follow any tutorials. Personally, I found it to be somewhat unenjoyable and stressful. As a result, if I were to choose this idea, I’d have to consider using other 3D Modelling programs. 

The second idea I believe I could make a project out of is the 3D Model. The reason behind this is because I have created 3D Models before. On the other hand, though… I have not used Maya in long time, and I found the learning curve too difficult for my personal liking. Very frustrating, in fact. Regardless, I feel I could get back into it and that I could re-learn a lot from it if I focused my creativity into it as a result. Additionally, if I was feeling confident enough, I could even combine the 3D Model with the Game idea and use the 3D Model as the main character.


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